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WARMACHINE - Cinematic

Sometime ago, I received an email with a proposal to work on a really complex five minutes cinematic which would have a production team of an unbelievable number of two people. At first, even thought it seemed really hard to believe it could work out fine, I decided to face it.
Today, I can surely say it was the best work experience of my life. Matt Wilson, Privateer Press’ owner and also this cinematic’s director, is one of the coolest people I’ve ever met...he's a genius. Gabriel Teixeira (, who invited me to work in this movie is a productivity beast, there's no challenge he cannot solve!
We’ve rendered the entire cinematic with Redshift renderer on a single machine equiped with 3x TitanX (Maxwell) gpu's.
Anyway.. My role was:
-Modeling and Lookdev of the environment;
-Lookdev of the characters;
-Set dressing;
-Lighting and Rendering;
-High poly sculpt of Haley and Deneghra's face;
-Composition and post production;

WARMACHINE Animated Short